Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include |
#include "Particles/ParticleSystemComponent.h" |
void SetAutoAttachParams
(
USceneComponent * Parent,
FName SocketName,
EAttachLocation::Type LocationType
)
DEPRECATED: Set AutoAttachParent, AutoAttachSocketName, AutoAttachLocationType to the specified parameters. Does not change bAutoManageAttachment; that must be set separately.
Parameter |
Description |
---|---|
Parent |
Component to attach to. |
SocketName |
Socket on Parent to attach to. |
LocationType |
Option for how we handle our location when we attach to Parent. |