UParticleSystemComponent::SetAutoAttachParams

DEPRECATED: Set AutoAttachParent, AutoAttachSocketName, AutoAttachLocationType to the specified parameters.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h

Include

#include "Particles/ParticleSystemComponent.h"

Syntax

void SetAutoAttachParams
(
    USceneComponent * Parent,
    FName SocketName,
    EAttachLocation::Type LocationType
)

Remarks

DEPRECATED: Set AutoAttachParent, AutoAttachSocketName, AutoAttachLocationType to the specified parameters. Does not change bAutoManageAttachment; that must be set separately.

Parameters

Parameter

Description

Parent

Component to attach to.

SocketName

Socket on Parent to attach to.

LocationType

Option for how we handle our location when we attach to Parent.

See Also

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