FUniqueContactPairKey

Contains the set of properties that uniquely identifies a reported collision

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h

Include

#include "Physics/Experimental/PhysScene_Chaos.h"

Syntax

struct FUniqueContactPairKey

Remarks

Contains the set of properties that uniquely identifies a reported collision

Variables

Name Description

Public variable

const void *...

 

Body0

Public variable

const void *...

 

Body1

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss