Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h |
Include |
#include "Physics/PhysicsInterfacePhysX.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfacePhysX.cpp |
static void ExecuteShapeWrite
(
FBodyInstance * InInstance,
FPhysicsShapeHandle_PhysX & InShape,
TFunctionRef< void &InShape)> InCallable
)
Executes function on a shape.