Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h |
Include |
#include "Physics/PhysicsInterfacePhysX.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfacePhysX.cpp |
static void CreateActor
(
const FActorCreationParams & Params,
FPhysicsActorHandle & Handle
)
#PHYS2 - These should be on the scene, but immediate mode stops us for now, eventually that should spawn its own minimal IM scene and these should move