FPhysicsInterface_PhysX::SetLinearMotionLimitType_AssumesLocked

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h

Include

#include "Physics/PhysicsInterfacePhysX.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfacePhysX.cpp

Syntax

static void SetLinearMotionLimitType_AssumesLocked
(
    const FPhysicsConstraintHandle_PhysX & InHandle,
    PhysicsInterfaceTypes::ELimitAxis InAxis,
    ELinearConstraintMotion InMotion
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss