Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsSimulation_Chaos.h |
Include |
#include "Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsSimulation_Chaos.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsSimulation_Chaos.cpp |
FJointHandle * CreateJoint
(
FConstraintInstance * ConstraintInstance,
FActorHandle * Body1,
FActorHandle * Body2
)
Create a physical joint and add it to the simulation