Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h |
Include |
#include "PhysicsField/PhysicsFieldComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp |
void BuildNodeParams
(
FFieldNodeBase * FieldNode,
const TMap< FFieldNodeBase *, float > CommandTimes,
const float PreviousTime
)
Update the offsets and params given a node