Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h |
Include |
#include "PhysicsField/PhysicsFieldComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp |
void FillPersistentCommands
(
const bool bIsWorldField,
const FBox & BoundingBox,
const float TimeSeconds,
TArray< FFieldSystemCommand > & OutputCommands
) const
Fill the persistent commands intersecting the bounding box from the physics field