FSimulatedTransform

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/MotionVectorSimulation.h

Include

#include "Rendering/MotionVectorSimulation.h"

Syntax

struct FSimulatedTransform

Variables

Name Description

Public variable

uint64

 

FrameNumber

The frame number that this simulated transform relates to

Public variable

FTransform

 

Transform

The simulated transform for the component from the last frame

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