FSkeletalMeshLODModel

Overload list

Windows
MacOS
Linux
Name Description

Public function

FSkeletalMeshLODModel()

Constructor (default)

Private function

FSkeletalMeshLODModel

(
    const FSkeletalMeshLODModel& Other
)

Use the static FSkeletalMeshLODModel::CreateCopy function to copy from one instance to another The reason is we want the copy to be multithread safe and use the BulkDataReadMutex.

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