FSkeletalMeshModel::GenerateGUIDFromHash

Util to regenerate a GUID for this Model based on hashing its data Used by old content, rather than a random new GUID.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshModel.h

Include

#include "Rendering/SkeletalMeshModel.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshModel.cpp

Syntax

void GenerateGUIDFromHash
(
    USkeletalMesh * Owner
)

Remarks

Util to regenerate a GUID for this Model based on hashing its data Used by old content, rather than a random new GUID.

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