Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshModel.h |
Include |
#include "Rendering/SkeletalMeshModel.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshModel.cpp |
void GenerateGUIDFromHash
(
USkeletalMesh * Owner
)
Util to regenerate a GUID for this Model based on hashing its data Used by old content, rather than a random new GUID.