GetMaxBonesPerSection

Overload list

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Name Description

Public function Const

int32

 

GetMaxBonesPerSection()

Computes the maximum number of bones per section used to render this mesh.

Public function Const

int32

 

GetMaxBonesPerSection

(
    int32 MinLODIdx
)

Computes the maximum number of bones per section used to render this mesh starting at MinLODIdx.

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