Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
Include |
#include "Sound/QuartzQuantizationUtilities.h" |
struct FQuartzQuantizedCommandInitInfo
Data that is passed into IQuartzQuantizedCommand::OnQueued info that derived classes need can be added here
Name | Description | ||
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ClockHandleName |
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ClockName |
Shared with FQuartzQuantizedRequestData |
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TSharedPtr< FSh... |
GameThreadCommandQueue |
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GameThreadDelegateID |
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OtherClockName |
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TSharedPtr< Aud... |
OwningClockPointer |
Audio Render thread-specific data: |
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QuantizationBoundary |
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TSharedPtr< IQu... |
QuantizedCommandPtr |
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SourceID |
Name | Description | |
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FQuartzQuantizedCommandInitInfo() |
Default ctor |
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FQuartzQuantizedCommandInitInfo ( |
Conversion ctor from FQuartzQuantizedRequestData |
Name | Description | ||
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SetOwningClockPtr ( |