USubsystemBlueprintLibrary

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemBlueprintLibrary.h

Include

#include "Subsystems/SubsystemBlueprintLibrary.h"

Syntax

class USubsystemBlueprintLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static

UEngineSubsy...

 

GetEngineSubsystem

(
    TSubclassOf< UEngineSubsystem > Cla...
)

Get a Game Instance Subsystem from the Game Instance associated with the provided context

Public function Static

UGameInstanc...

 

GetGameInstanceSubsystem

(
    UObject* ContextObject,
    TSubclassOf< UGameInstanceSubsystem...
)

Get a Game Instance Subsystem from the Game Instance associated with the provided context

Public function Static

ULocalPlayer...

 

GetLocalPlayerSubsystem

(
    UObject* ContextObject,
    TSubclassOf< ULocalPlayerSubsystem ...
)

Get a Local Player Subsystem from the Local Player associated with the provided context

Public function Static

ULocalPlayer...

 

GetLocalPlayerSubSystemFromPlayerController

(
    APlayerController* PlayerContr...,
    TSubclassOf< ULocalPlayerSubsystem ...
)

Get a Local Player Subsystem from the LocalPlayer associated with the provided context If the player controller isn't associated to a LocalPlayer nullptr is returned

Public function Static

UWorldSubsys...

 

GetWorldSubsystem

(
    UObject* ContextObject,
    TSubclassOf< UWorldSubsystem > Clas...
)

Get a World Subsystem from the World associated with the provided context

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