UReplaySubsystem::PlayReplay

Begin replay playback

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h

Include

#include "ReplaySubsystem.h"

Source

/Engine/Source/Runtime/Engine/Private/ReplaySubsystem.cpp

Syntax

bool PlayReplay
(
    const FString & Name,
    UWorld * WorldOverride,
    const TArray< FString > & AdditionalOptions
)

Remarks

Begin replay playback

Parameters

Parameter

Description

Name

Replay name (session name, file name, etc)

WorldOverride

world overridef for playing back on specific UWorld

AdditionalOptions

addition options values, if any, such as a replay streamer override

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