Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h |
Include |
#include "VectorField/VectorFieldStatic.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VectorField.cpp |
FRHITexture * GetVolumeTextureRef()
Returns a reference to a 3D texture handle for the GPU data.