VerifyGlobalShaders

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

VerifyGlobalShaders

(
    EShaderPlatform Platform,
    bool bLoadedFromCacheFile,
    const TArray< const FShaderType...,
    const TArray< const FShaderPipeline...
)

Makes sure all global shaders are loaded and/or compiled for the passed in platform.

Public function

void

 

VerifyGlobalShaders

(
    EShaderPlatform Platform,
    const ITargetPlatform* TargetP...,
    bool bLoadedFromCacheFile,
    const TArray< const FShaderType...,
    const TArray< const FShaderPipeline...
)

Makes sure all global shaders are loaded and/or compiled for the passed in platform.

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