FOnFilterGameplayTag

Allows dynamic hiding of gameplay tags in [SGameplayTagWidget](API\Plugins\GameplayTagsEditor\SGameplayTagWidget).

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_TwoParams< void, const FFilterGameplayTagContext &, bool & > FOnFilterGameplayTag

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Remarks

Allows dynamic hiding of gameplay tags in SGameplayTagWidget. Allows higher order structs to dynamically change which tags are visible based on its own data Applies to all tags, and has more context than OnFilterGameplayTagChildren

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