FLandscapeMaskMaterialRenderProxy

Windows
MacOS
Linux

Inheritance Hierarchy

FRenderResource

FMaterialRenderProxy

FLandscapeMaskMaterialRenderProxy

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Syntax

class FLandscapeMaskMaterialRenderProxy : public FMaterialRenderProxy

Variables

Name Description

Public variable

const bool

 

bInverted

Public variable

const FMaterial...

 

Parent

Public variable

const UTexture2...

 

SelectTexture

Constructors

Name Description

Public function

FLandscapeMaskMaterialRenderProxy

(
    const FMaterialRenderProxy* In...,
    const UTexture2D* InTexture,
    const bool InbInverted
)

Initialization constructor.

Overridden from FMaterialRenderProxy

Name Description

Public function Virtual Const

const FMater...

 

GetFallback

(
    ERHIFeatureLevel::Type InFeatureLev...
)

Public function Virtual Const

const FMater...

 

GetMaterialNoFallback

(
    ERHIFeatureLevel::Type InFeatureLev...
)

Returns the FMaterial, without using a fallback if the FMaterial doesn't have a valid shader map.

Public function Virtual Const

bool

 

GetScalarValue

(
    const FHashedMaterialParameterInfo ...,
    float* OutValue,
    const FMaterialRenderContext& Cont...
)

Public function Virtual Const

bool

 

GetTextureValue

(
    const FHashedMaterialParameterInfo ...,
    const UTexture** OutValue,
    const FMaterialRenderContext& Cont...
)

Public function Virtual Const

bool

 

GetTextureValue

(
    const FHashedMaterialParameterInfo ...,
    const URuntimeVirtualTexture*&...,
    const FMaterialRenderContext& Cont...
)

Public function Virtual Const

bool

 

GetVectorValue

(
    const FHashedMaterialParameterInfo ...,
    FLinearColor* OutValue,
    const FMaterialRenderContext& Cont...
)

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