FMovieSceneChannelEditorDataEntry::GetExtendedEditorData

Access the extended editor data for a specific channel

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorDataEntry.h

Include

#include "Channels/MovieSceneChannelEditorDataEntry.h"

Syntax

const void * GetExtendedEditorData
(
    int32 ChannelIndex
) const

Remarks

Access the extended editor data for a specific channel

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