IMovieSceneExtendedEditorDataArray

We store the array behind an interface whose access is via void* Typed access is only permitted using the original ChannelType templated methods to ensure safe casting of the array

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorDataEntry.h

Include

#include "Channels/MovieSceneChannelEditorDataEntry.h"

Syntax

struct IMovieSceneExtendedEditorDataArray

Remarks

We store the array behind an interface whose access is via void* Typed access is only permitted using the original ChannelType templated methods to ensure safe casting of the array

Destructors

Functions

Name Description

Public function Const

const void &...

 

GetChannel

(
    int32 Index
)

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