Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h |
Include |
#include "Channels/MovieSceneChannelTraits.h" |
namespace UE
{
namespace MovieScene
{
template<typename ChannelType, typename ValueType>
bool UE::MovieScene::ValueExistsAtTime
(
const ChannelType * InChannel,
FFrameNumber InTime,
const ValueType & InValue
)
}
}
Check whether the specified value already exists at the specified time
true if this value already exists at the time, false otherwise
Parameter |
Description |
---|---|
InChannel |
The channel to check |
InTime |
The time to check for |
InValue |
The value to check - compared against the curve's existing value at this time |