UE::MovieScene::ValueExistsAtTime

Check whether the specified value already exists at the specified time

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h

Include

#include "Channels/MovieSceneChannelTraits.h"

Syntax

namespace UE
{
    namespace MovieScene
    {
        template<typename ChannelType, typename ValueType>
        bool UE::MovieScene::ValueExistsAtTime
        (
            const ChannelType * InChannel,
            FFrameNumber InTime,
            const ValueType & InValue
        )
    }
}

Remarks

Check whether the specified value already exists at the specified time

Returns

true if this value already exists at the time, false otherwise

Parameters

Parameter

Description

InChannel

The channel to check

InTime

The time to check for

InValue

The value to check - compared against the curve's existing value at this time

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