TComponentTypeID< FSourceFloatChannel > FloatChannel[9]
An FMovieSceneFloatChannel considered to be at index N within the source structure (ie 0 = Location.X, Vector.X, Color.R; 1 = Location.Y, Vector.Y, Color.G)
TComponentTypeID< FSourceFloatChannel > FloatChannel[9]
An FMovieSceneFloatChannel considered to be at index N within the source structure (ie 0 = Location.X, Vector.X, Color.R; 1 = Location.Y, Vector.Y, Color.G)