FComponentRegistry::NewPropertyType

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentRegistry.h

Include

#include "EntitySystem/MovieSceneComponentRegistry.h"

Syntax

template<typename PropertyTraits>
void NewPropertyType
(
    TPropertyComponents< PropertyTraits > & OutComponents,
    const TCHAR * DebugName
)

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