Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentRegistry.h |
Include |
#include "EntitySystem/MovieSceneComponentRegistry.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneComponentRegistry.cpp |
FComponentTypeID NewTag
(
const TCHAR *const DebugName,
EComponentTypeFlags Flags
)
Define a new tag type using the specified information. Tags have 0 memory overhead. @note Transitory tag types must be unregistered when no longer required by calling DestroyComponentTypeSafe or Unsafe to prevent leaking component type IDs
A new component type identifier for the tag
Parameter |
Description |
---|---|
Flags |
Flags relating to the new component type |
DebugName |
A developer friendly name that accompanies this component type for debugging purposes |