FEntityAllocationIterator::operator!=

Test whether this iterator is valid (ie not at the end of the iteration)

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h

Include

#include "EntitySystem/EntityAllocationIterator.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/EntityAllocationIterator.cpp

Syntax

bool operator!=
(
    const FEntityAllocationIterator & Other
) const

Remarks

Test whether this iterator is valid (ie not at the end of the iteration)

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