Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include |
#include "EntitySystem/MovieSceneInitialValueCache.h" |
template<typename PropertyTraits>
TPropertyValueStorage< PropertyTraits > * FindStorage
(
FComponentTypeID InitialValueType
)
Retrieve the initial value storage for a given initial value type. @note Care should be taken to ensure that the template parameter matches the traits defined by the TPropertyComponents for the property.
Property storage for the initial values or nullptr if none exists
Parameter |
Description |
---|---|
InitialValueType |
The ComponentTypeID for the initial value |