FInstanceRegistry::GetSparseInstances

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInstanceRegistry.h

Include

#include "EntitySystem/MovieSceneInstanceRegistry.h"

Syntax

const TSparseArray< FSequenceInstance > & GetSparseInstances() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss