FPropertyRegistry::DefineCompositeProperty

Define a new animatable composite property type from its components.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h

Include

#include "EntitySystem/MovieScenePropertyRegistry.h"

Syntax

template<typename PropertyTraits>
TCompositePropertyDefinitionBuilder< PropertyTraits > DefineCompositeProperty
(
    TPropertyComponents< PropertyTraits > & InOutPropertyComponents
)

Remarks

Define a new animatable composite property type from its components.

Returns

A builder class that should be used to define the composites that contribute to this property

Parameters

Parameter

Description

InOutPropertyComponents

The property's components that are used for animating this property. TPropertyComponents::CompositeID is written to.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss