FTypelessMutation::Remove

Direct this mutation to remove the specified component types to an entity

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h

Include

#include "EntitySystem/MovieSceneEntityBuilder.h"

Syntax

FTypelessMutation & Remove
(
    std::initializer_list< FComponentTypeID > TypeIDs
)

Remarks

Direct this mutation to remove the specified component types to an entity

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