IInitialValueProcessor::Process

Process all initial values for the specified allocation

Windows
MacOS
Linux

Override Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h

Include

#include "EntitySystem/IMovieScenePropertyComponentHandler.h"

Syntax

void Process
(
    const FEntityAllocation * Allocation,
    const FComponentMask & AllocationType
)

Remarks

Process all initial values for the specified allocation

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