Deprecated
Please override the method that takes a FPreAnimationParameters
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePreAnimatedStateSystem.h |
Include |
#include "EntitySystem/MovieScenePreAnimatedStateSystem.h" |
virtual void SavePreAnimatedState
(
UE::MovieScene::FSystemTaskPrerequisites & InPrerequisites,
UE::MovieScene::FSystemSubsequentTasks & Subsequents
)