TOverlappingEntityTracker::VisitLinkedAllocation

Update this tracker by (re)linking the specified allocation

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h

Include

#include "EntitySystem/MovieSceneOverlappingEntityTracker.h"

Syntax

void VisitLinkedAllocation
(
    const FEntityAllocation * Allocation,
    TRead< KeyType > ReadKeys
)

Remarks

Update this tracker by (re)linking the specified allocation

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