Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
Include |
#include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
void VisitLinkedAllocation
(
const FEntityAllocation * Allocation,
TRead< KeyType > ReadKeys
)
Update this tracker by (re)linking the specified allocation