TRead

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h

Include

#include "EntitySystem/MovieSceneComponentPtr.h"

Syntax

template<typename T>
struct TRead : public UE::MovieScene::TComponentPtr< const T >

Constructors

Name Description

Public function

TRead()

Public function

TRead

(
    const T* ComponentPtr
)

Public function

TRead

(
    const FComponentHeader* InHead...,
    int32 ComponentOffset
)

Functions

Name Description

Public function Const

ValueType

 

ComponentAtIndex

(
    int32 Index
)

Typedefs

Name

Description

ValueType

Deprecated Functions

Name Description

Public function Const

const T *...

 

Resolve

(
    const FEntityAllocation* Alloc...
)

It is no longer necessary to call Resolve - please change to using the TComponentPtr API.

Public function Const

TArrayView< ...

 

ResolveAsArray

(
    const FEntityAllocation* Alloc...
)

It is no longer necessary to call ResolveAsArray - please change to TComponentPtr::AsArray.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss