FMovieSceneContext::HasPreRollEndTime

Check whether we have an externally supplied time at which preroll will end.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h

Include

#include "Evaluation/MovieScenePlayback.h"

Syntax

bool HasPreRollEndTime() const

Remarks

Check whether we have an externally supplied time at which preroll will end. @note When not set (and IsPreRoll() is true), preroll ends at either the start or end of section bounds, depending on play direction.

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