FMovieSceneSequenceHierarchy::AddRange

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h

Include

#include "Evaluation/MovieSceneSequenceHierarchy.h"

Syntax

void AddRange
(
    FMovieSceneSequenceIDRef InSequenceID,
    const TRange< FFrameNumber > & RootSpaceRange,
    ESectionEvaluationFlags InFlags
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss