Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/IMovieScenePreAnimatedStorage.h |
Include |
#include "Evaluation/PreAnimatedState/IMovieScenePreAnimatedStorage.h" |
void RestoreState
(
UMovieSceneEntitySystemLinker * Linker,
const FMovieSceneEvaluationKey & Key,
FInstanceHandle InstanceHandle
)