Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h |
Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h" |
namespace UE
{
namespace MovieScene
{
enum EPreAnimatedStorageRequirement
{
None,
None = 0,
None = 0,
None = 0x00,
Persistent,
Transient,
NoChange,
}
}
}
Name |
Description |
---|---|
None |
|
None |
|
None |
Null phase which indicates that the system never runs, but still exists in the reference graph |
None |
|
Persistent |
|
Transient |
|
NoChange |