FMovieSceneObjectBindingID::ReinterpretAsFixed

Reinterpret this binding ID as a fixed binding.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h

Include

#include "MovieSceneObjectBindingID.h"

Syntax

UE::MovieScene::FFixedObjectBindingID ReinterpretAsFixed() const

Remarks

Reinterpret this binding ID as a fixed binding. Should only be used when ResolveParentIndex == -1, although this is not enforced.

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