FMovieSceneObjectBindingID::ResolveToFixed

Resolve this binding ID to a fixed object binding ID resolvable from the root master sequence

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h

Include

#include "MovieSceneObjectBindingID.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneObjectBindingID.cpp

Syntax

UE::MovieScene::FFixedObjectBindingID ResolveToFixed
(
    FMovieSceneSequenceID SourceSequenceID,
    IMovieScenePlayer & Player
) const

Remarks

Resolve this binding ID to a fixed object binding ID resolvable from the root master sequence

Returns

A fixed binding ID whose SequenceID relates to the master sequence hierarchy

Parameters

Parameter

Description

SourceSequenceID

The source sequence ID that owns this binding ID

Player

The movie scene player that is currently playing the master sequence

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss