FSkeletalMeshEditorParams

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/SkeletalMeshRestoreState.h

Include

#include "SkeletalMeshRestoreState.h"

Syntax

struct FSkeletalMeshEditorParams

Variables

Name Description

Public variable

bool

 

bUpdateAnimationInEditor

Public variable

bool

 

bUpdateClothInEditor

Public variable

TWeakObjectPtr<...

 

ChildSkelMesh

Public variable

EVisibilityBase...

 

VisibilityBasedAnimTickOption

Functions

Name Description

Public function

void

 

RestoreState()

Public function

void

 

SaveState

(
    USkeletalMeshComponent* InSkel...
)

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