Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h |
Include |
#include "Evaluation/MovieSceneParameterTemplate.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParameterTemplate.cpp |
void Apply
(
UMaterialInstanceDynamic & Material,
const FEvaluatedParameterSectionValues & Values
)
Get the anim type ID for the evaluation token Get the material from the specified object Set the material for the specified object Apply the specified values onto the specified material