FScopedMovementUpdateContainer

Struct that allows us to use [FScopedMovementUpdate](API\Runtime\Engine\Components\FScopedMovementUpdate) on the heap

Windows
MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneDeferredComponentMovementSystem.h

Include

#include "Systems/MovieSceneDeferredComponentMovementSystem.h"

Syntax

struct FScopedMovementUpdateContainer

Remarks

Struct that allows us to use FScopedMovementUpdate on the heap

Variables

Name Description

Public variable

FScopedSequence...

 

Value

Constructors

Name Description

Public function

FScopedMovementUpdateContainer

(
    USceneComponent* Component
)

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