Module |
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Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMotionVectorSimulationSystem.h |
Include |
#include "Systems/MovieSceneMotionVectorSimulationSystem.h" |
struct FSimulatedTransform
Transform data relating to a specific object or socket
Name | Description | ||
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SocketName |
The socket name to which this relates |
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Transform |
The transform for the object |
Name | Description | |
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FSimulatedTransform ( |