typedef TArray< FPhysicsShapeHandle, TInlineAllocator< NumInlinedPxShapeElements > > FInlineShapeArray
Module |
|
Header |
/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
Include |
#include "Chaos/ChaosEngineInterface.h" |
Array that is intended for use when fetching shapes from a rigid body.