FInlineShapeArray

Array that is intended for use when fetching shapes from a rigid body.

Windows
MacOS
Linux

Type

typedef TArray< FPhysicsShapeHandle, TInlineAllocator< NumInlinedPxShapeElements > > FInlineShapeArray

References

Module

PhysicsCore

Header

/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h

Include

#include "Chaos/ChaosEngineInterface.h"

Remarks

Array that is intended for use when fetching shapes from a rigid body.

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