FRHITexture::GetFormat

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIResources.h

Include

#include "RHIResources.h"

Syntax

EPixelFormat GetFormat() const

Returns

The format of the pixels in the texture.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss