appIsPoolTexture

Checks if the texture data is allocated within the texture pool or not.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/DynamicRHI.h

Include

#include "DynamicRHI.h"

Syntax

bool appIsPoolTexture
(
    FRHITexture * TextureRHI
)

Remarks

Checks if the texture data is allocated within the texture pool or not.

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