Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
Include |
#include "RendererInterface.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderTargetPool.cpp |
TRefCountPtr< IPooledRenderTarget > CreateRenderTarget
(
FRHITexture * Texture,
const TCHAR * Name
)
Creates an untracked pooled render target from an RHI texture.