CreateRenderTarget

Creates an untracked pooled render target from an RHI texture.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h

Include

#include "RendererInterface.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderTargetPool.cpp

Syntax

TRefCountPtr< IPooledRenderTarget > CreateRenderTarget
(
    FRHITexture * Texture,
    const TCHAR * Name
)

Remarks

Creates an untracked pooled render target from an RHI texture.

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