Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp |
FAllocation Allocate
(
uint32 SizeInBytes
)
Allocates space in the global vertex buffer.
An FAllocation with information regarding the allocated memory.
Parameter |
Description |
---|---|
SizeInBytes |
The amount of memory to allocate in bytes. |