Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h |
Include |
#include "GlobalShader.h" |
void SetupCompileEnvironment
(
EShaderPlatform Platform,
int32 PermutationId,
EShaderPermutationFlags Flags,
FShaderCompilerEnvironment & Environment
) const
Sets up the environment used to compile an instance of this shader type.
Parameter |
Description |
---|---|
Platform |
Platform to compile for. |
Environment |
The shader compile environment that the function modifies. |